Let's Play Myth II: Soulblighter Co-op #01 Willow Creek

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Myth II: Willow Creek

We're playing the next of Bungie's famous franchises, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

Sixty years after the defeat of Balor, King Alric's sleep is disturbed by a vision of the Fallen Lord, Soulblighter, and the undead once again walk the world.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Quake DOPA #01

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Let's Play Quake DOPA #01
To celebrate the 20th anniversary of the release of Quake last month, a new episode was released, called DOPA. It was developed by Machine Games, who created the Wolfenstein: The New Order DLC, and it's available for free. https://t.co/BTgju8tLuI We're playing it on OSX using the Dark Places engine: https://icculus.org/twilight/darkplaces/ Dark Places runs on Windows, Linux and OSX.

Let's Play Myth Co-op #25 The Great Devoid

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Myth 25 The Great Devoid

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

Balor is dead. But Balor cannot be killed, really. We must take his head and throw it into the Great Devoid.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach"
The Five Champions
Redemption
Shiver
by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth Co-op #24 The Final Battle

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Myth 24: The Final Battle

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

This is the final confrontation between Alric and Balor. But they say Balor cannot be simply killed...

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach" by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Doom 2016 Demo

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Let's Try The Doom Demo

Narcogen gives the new Doom demo a try. Blackstar has a dramamine while he watches.

Here's a link to Errant Signal's excellent video on the new Doom:

https://www.youtube.com/watch?v=4DT7xa-G9bA

He says everything else I wanted to say about the new Doom, but better than I do.

Here's a discussion from Doomworld about invincibility frames during glory kills

https://www.doomworld.com/vb/doom-2016-general/86485-should-you-be-able-to-get-damaged-during-glory-kills/

Glory kills also feature in multiplayer, but apparently do not make the player invulnerable.

Let's Play Myth Co-op #23 Pools of Iron

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Myth 23 Pools of Iron

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

Alric's secret plan is to use a backdoor World Knot to send a small strike team to attack Balor's fortress...

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach" by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Play Myth Co-op #22 River of Blood

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Myth 22 River of Blood

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

Alric sends the Legion to secure a bridge near the old Trow city of Rhi'anon to stop the enemy from destroying it.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach" by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Halo 5: Advent (String Orchestra)

String arrangement for Halo 5: Advent

Zip file includes:
-PDFs of full score and individual parts (Violin I, Violin II, Viola, Cello, Bass)
-Notion 4 file
-Mp3 created with Notion 4

*If you use my arrangement in a live performance, please send me a link to the video/recording if there is one.

Login or register to download the attached file.

Let's Play Myth Co-op #21 The Watcher

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Myth 21: The Watcher

We're playing the next of Bungie's famous games, the Real Time Tactics fantasy wargame, Myth. Set in a mysterious land of cyclical war and destruction, Myth lets you command a ragtag army in a desperate battle against the forces of the Fallen Lords.

Somewhere in the swamp ahead is one of the Fallen Lords: The Watcher, immobile and vulnerable. One hundred berserks must find and kill him.

In this episode we're once again using the high definition tagset, made by Ooga Booga, Renwood and Road. The Myth Myth HD Total Conversion v1.31 provides higher resolution units.

Due to the tireless work of many community members over the years, the Myth engine has been modernized to work on current operating systems, although you'll still need a copy of the game's data files to play. Check Ebay.

For the engine itself as well as texture enhancements, go to Project Magma:

http://projectmagma.net/

There's also multiplayer metaserver available for competitive carnage:

http://gateofstorms.net/

A bunch of other Myth-related downloads are available at The Tain:

http://tain.totalcodex.net/

Intro and outro Music "Into the Breach" by Martin O'Donnell and Michael Salvatori from Myth The Fallen Lords.

Let's Tour Destiny in Minecraft

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Destiny in Minecraft

Blackstar and Narcogen visit the Tower in Destiny, but something feels a little different... because we're in Destiny on the Crucible Minecraft server!

Infered5 posted about it last week on the Destiny subreddit so I thought we would have a look.

You can get the details from the server's web page, here:

http://www.planetminecraft.com/server/thecruciblemc--a-destiny-server/

Right now the Tower, the Reef, a big chunk of the Cosmodrome and some of the Moon are already in the game, as well as certain Hive and Fallen enemies and 40 or so weapons. There's glimmer to gather and engrams to decode!

Note: we have added some music and sound effects from the game to enhance your viewing experience; these are not present on the server as the game is running vanilla Minecraft 1.8.8 on a server with certain plugins and a custom texture pack, but no client-side mods.

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