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  1. Home »
  2. Unreal Developers Return To Story-Based Roots

Tue, 03/16/2004 - 22:28 by narcogen

...or, too many secrets.

There's a bit of buzz being produced right now over Digital Extremes' recently-announced FPS, Pariah. If you thought Bungie could be secretive, apparently this game has been in development for over two years. Ever wonder what the team that used to be working on Phoenix is doing now?

DE's founder Jason Schmalz has been interviewed about Pariah over at Voodoo Extreme; it seems that at least some developers besides Bungie agree with R.net readers on the importance of storylines in games:

VE3D - Is Pariah more of a single or multiplayer oriented game?

James Schmalz - It's highly single player focused. We want to get back to our roots and deliver a killer single player experience with amazing visuals, amazing AI, great story and great in-depth combat. We have learned a lot in the last decade since I first started Unreal, so we are putting all that knowledge and experience into basically redoing what I set out to accomplish with Unreal except brought into the year 2004.

So, just as Halo was a modernization of Marathon, perhaps Pariah will be a modernization of Unreal. I hope the Nali get more lines of dialogue this time around.

Pariah is being developed for the Xbox and PC.

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