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  1. Home »
  2. Not So Normal Maps

Thu, 12/28/2006 - 04:03 by narcogen

HaloDev has put up the first of in a series of "Feature Focus" articles. This one, by Talin, is accompanied by a very complex render done by Talin and Veegie and covers the technique of normal mapping to add the appearance of detail to textured polygons. Veegie also produced another, more sedate image of an ODST perched high over a Covenant-invaded cityscape.

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