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  1. Home »
  2. Graphical Scalability in Myth III

Sun, 04/29/2001 - 05:33 by silicondream

Andrew Meggs stopped by our Futuremyth forum to reassure fans that Myth III's graphics will scale sufficiently to be playable on low-end machines and stunning on high-end ones.. An excerpt:

At one extreme, you've got the guy on a K6-300 with a Rage Pro. He gets 100-poly characters and single-pass single-texturing. At the other extreme, we can throw 50000+ polygons at you with as many as eight multitextured rendering passes applied to them and make your poor, pathetic GeForce 3 whimper and beg. :)

  • Forum: scalable design
myth
myth
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