First Ever Bungie Podcast
[image:38939 right hspace=5 vspace=5 border=0] There's a lot of goodies in this week's Bungie Update. Not a whole lot of it pertains to Halo 3, except possibly the logo, but that at least is something.
| Title | Date |
|---|---|
| No Man's Sky: Cosmos Pt 3 | 10.10.26 |
| No Man's Sky: Cosmos Pt 2 | 09.26.26 |
| No Man's Sky: Cosmos Pt 2 | 09.19.26 |
| No Man's Sky: Cosmos Pt 1 | 09.19.26 |
| Halo Campaign Evolved Pt 4 | 09.05.26 |
| Halo Campaign Evolved Pt 3 | 08.29.26 |
| Halo Campaign Evolved Pt 2 | 08.22.26 |
| Title | Transcriber | Date |
|---|---|---|
| Halo 5: Advent (String... | cwhiterun | 06.07.16 |
| Halo 5: Blue Team (Str... | cwhiterun | 10.22.15 |
| Halo 5: Light is Green... | cwhiterun | 10.20.15 |
| Halo 5: The Trials (St... | cwhiterun | 10.12.15 |
| Roll Call - Price Paid | pimpnmonk | 06.02.14 |
| Behold A Pale Horse Fo... | pimpnmonk | 01.24.14 |
| Farthest Outpost/Mercy... | pimpnmonk | 12.30.13 |
| Episode | Date |
|---|---|
| Sony Acquires Bungie (mp3) | 02.02.22 |
| Let's Play Mass Effect 3 #27 Final... | 06.02.17 |
| Anger, Sadness and Envy Ep. 27: Craig Ha... | 05.08.13 |
| Anger, Sadness and Envy Ep. 25: Destiny... | 03.05.13 |
| Anger, Sadness and Envy Ep. 24: Halo Ann... | 04.21.12 |
| Anger, Sadness and Envy Ep. 23: Halo Ann... | 06.26.11 |
| Anger, Sadness and Envy Ep. 21: The Wint... | 04.18.11 |
[image:38939 right hspace=5 vspace=5 border=0] There's a lot of goodies in this week's Bungie Update. Not a whole lot of it pertains to Halo 3, except possibly the logo, but that at least is something.
Parallel to the changes that we made in how the Bungie Timeline works, letting you search, filter and sort entries according to different criteria, we've now revamped the entire user profile system. Among other things, this allows us to bring back the Gamertag Database with much better features than before.
As part of the most recent technical upgrade, we've revamped the appearance and functionality of the Bungie Timeline. Now, all entries are presented in an easier-to-read table format, and users can change the sort order from earliest to most recent. The table also displays which game the event is associated with and which platforms each game was for.
If Halo 3 were going to have boss battles, who would your opponents be?
That's an idea that occurred to me after participating in an HBO forum thread that started out talking about a rather idiotic article wondering if Halo 3 would suck, and ended up morphing into a discussion of boss battles.
I'm not really sure how boss battles got into Halo 2 in the first place. Perhaps somebody asked for them. Perhaps it was felt that Halo 2 needed "bigger" encounters than the first game; conflicts with individual characters instead of anonymous Covenant foot soldiers.
Whatever the reason, some of them worked fairly well, and others garnered a lot of negative feedback, particularly the fights against the Prophet of Regret and Tartarus. Most of the criticism stemmed from the arbitrary and repetetive natures of those encounters; how the rules varied significantly from how the rest of the game was played, and how they evoked stereotypical gameplay situations perhaps better suited for other genres.
With Halo 3, there are still a number of recognizable characters in the story who are potentially sources of conflict for our main characters, the Master Chief and, presuming he returns, the Arbiter. Might any of these be the subject of a boss battle? If so, how might Bungie alter the way those battles work compared to Halo 2?
Click "read more" from the front page for the entire article.
Russian news site Novosti says that the Russian government is planning on launching an unmanned mission to the Mars moon of Phobos in 2009. The vehicle is expected to arrive on the moon in 2010, and depart for Earth in 2011 carrying soil samples.
The story doesn't say whether or not the Russians expect to find any leather goddesses on the small moon, but you can bet this is a prelude to landing on Mars' other moon and beginning secret work to turn it into a colony ship.
Dean Takahashi caught up with Hamilton Chu of Giant Bite to talk about life after Halo. Chu spent three and a half years working on Halo; before that, he was part of the Oni team.
Game-Spectrum, purporting to cover the entire spectrum of gaming, gets a nice interview, along with threats of physical violence, with its interview of Bungie's own Kevin "KP" Paul, covering his turn-ons, turn-offs, and how he sleeps at night knowing all that stuff about Halo that we'll never even know we don't know.
This is a test Halo 3 spoiler. You should not be able to see it.
With Halo 3 not only stealing the thunder from every other game on the Xbox or Xbox 360, but personally tasked by Bill Gates with submarining the PlayStation 3 launch (guess he didn't know about the proposed $600 price tag, or else he wouldn't have bothered) it's not surprising that a little studio called Wideload that made a funny little game called Stubbs the Zombie might, for at least, awhile, go unnoticed.
Stubbs sold well enough, to be sure, but the gaming press often spoke more about the studio's outsourcing-heavy business model than the game itself. Not that there's anything wrong with that.
So while the hype over Halo is such that Bungie gets taken to task by supposed fans even when they don't say a word (because saying nothing is the best way to hype a game, didn't you know?) then the silence must be deafening in Chicago, where Wideload was actually able to update their website last month without scarcely causing a ripple.
Click 'read more' from the front page for the entire article.
According to Frankie in Bungie's latest Weekly Update, the artificial intelligence in current builds of Halo 3 seems to be quite a step up from the previous games.
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