Halo Combat Evolved Anniversary Announced
Microsoft chose E3 this year for two Halo-related announcements. Both have been long anticipated and the subject of much speculation and controversy.
| Title | Date |
|---|---|
| No Man's Sky: Cosmos Pt 3 | 10.10.26 |
| No Man's Sky: Cosmos Pt 2 | 09.26.26 |
| No Man's Sky: Cosmos Pt 2 | 09.19.26 |
| No Man's Sky: Cosmos Pt 1 | 09.19.26 |
| Halo Campaign Evolved Pt 4 | 09.05.26 |
| Halo Campaign Evolved Pt 3 | 08.29.26 |
| Halo Campaign Evolved Pt 2 | 08.22.26 |
| Title | Transcriber | Date |
|---|---|---|
| Halo 5: Advent (String... | cwhiterun | 06.07.16 |
| Halo 5: Blue Team (Str... | cwhiterun | 10.22.15 |
| Halo 5: Light is Green... | cwhiterun | 10.20.15 |
| Halo 5: The Trials (St... | cwhiterun | 10.12.15 |
| Roll Call - Price Paid | pimpnmonk | 06.02.14 |
| Behold A Pale Horse Fo... | pimpnmonk | 01.24.14 |
| Farthest Outpost/Mercy... | pimpnmonk | 12.30.13 |
| Episode | Date |
|---|---|
| Sony Acquires Bungie (mp3) | 02.02.22 |
| Let's Play Mass Effect 3 #27 Final... | 06.02.17 |
| Anger, Sadness and Envy Ep. 27: Craig Ha... | 05.08.13 |
| Anger, Sadness and Envy Ep. 25: Destiny... | 03.05.13 |
| Anger, Sadness and Envy Ep. 24: Halo Ann... | 04.21.12 |
| Anger, Sadness and Envy Ep. 23: Halo Ann... | 06.26.11 |
| Anger, Sadness and Envy Ep. 21: The Wint... | 04.18.11 |
Microsoft chose E3 this year for two Halo-related announcements. Both have been long anticipated and the subject of much speculation and controversy.
The crew of 343 Industries takes the wraps off their first full scale Halo project, Halo: Combat Evolved Anniversary.
First trailer for the new remake of Halo 1: Halo: Combat Evolved Anniversary, which looks to be a recreation of the first game using a modern engine, with full networking features and the original game's gameplay (including the pistol).
Rockslider says he was inspired by the Rampancy podcast episode on the Halo 3 level, Floodgate (part one, part two) to go back and write a detailed commentary on his own playthrough at Bad Cyborg.
From Marius.net comes the rather unexpected news that a new, native port of Myth II v1.7.2 is coming to Linux, produced by ProjectMagma. It scores over the older port produced by Loki Software in that it is intended to be network compatible with the existing Windows and OS X versions currently available.
For those interested in helping beta test it, check out this forum thread.
According to Googlefight, Halo Reach IS Canon.
The following is a crosspost from the HBO forum, in a discussion started by Cody Miller about retcons of Halo's continuity by the latest game in the series, Reach. Some fans (namely Hawaiian Pig) take exception to David "Evil Otto" Candland, Bungie UI Designer, saying canon arguments aren't important. The image is from another post of Cody's, seemingly showing that Installation 04 isn't located in the Milky Way galaxy any more.
After reading part of this thread at HBO and finding myself in agreement simultaneously with HP and Evil Otto, I had another series of thoughts about how works are viewed by their creators, as opposed to their fans.
A work like Halo is not the creation of a single person, even if some people contribute more to some aspects of it than others. It is also not a static thing. While certain key concepts may endure from the start of brainstorming until the declaration of a Golden Master, many of the details may be in flux for months or years. Listening to the commentary by Jones, Staten and O'Donnell for the cutscenes of the first two games, it becomes apparent how different the series might have been if Bungie had made different decisions.
Blackstar and Narcogen take a look through the second playable level of Halo: Reach, in which you may go left, or you may go right, but either way, you end up backtracking and then going inside before it starts raining Covenant corvettes.
I put up a video on youtube if you guys are interested. Have a look and tell me what you think! It is my transcription of Ashes from the Halo Reach Soundtrack. This is the updated version and you can find the new sheet music by clicking on the link below.
Video: http://www.youtube.com/watch?v=mvw-jnwFIyA
Sheet Music: http://rampancy.net/blog/spartan182/10/10/2010/Halo_Reach_OST_Ashes_Piano
This time on Anger, Sadness and Envy, Narcogen, Blackstar and Cody Miller take a look at the first level of Halo: Reach, Winter Contingency.
Show highlights include:
ODST was the only Halo game that started with a text crawl. Reach is the only one that starts with a flashback, showing your customized helmet on the post-invasion, burning surface, then transitioning to Noble Six putting the helmet on in the Warthog, on his (or her) way to meet the rest of Noble Team. Does this work?
Hungry Like The (Lone) Wolf. Does the foreshadowing-- the lone wolf stuff stays behind-- work as well when part of the game's marketing campaign was "from the end, you know the beginning"?
Recent comments