ConsoleWire Previews Halo
Thanks to no7orious for pointing out that ConsoleWire has previewed Halo. The article is yet another praise to put under Halo's belt and is a fairly interesting read. Check it out.
| Title | Date |
|---|---|
| Bazzite Backlog Blowout Pt 2 | 01.24.26 |
| Bazzite Backlog Blowout | 01.17.26 |
| Spatial Outpouring Pt 5 | 01.10.26 |
| Spacial Outpouring Pt 4 | 01.03.26 |
| Spacial Outpouring Pt 3: Rampancy Rescues... | 12.27.25 |
| Spacial Outpouring Pt 2 | 12.20.25 |
| Rampancy Test Stream | 12.14.25 |
| Title | Transcriber | Date |
|---|---|---|
| Halo 5: Advent (String... | cwhiterun | 06.07.16 |
| Halo 5: Blue Team (Str... | cwhiterun | 10.22.15 |
| Halo 5: Light is Green... | cwhiterun | 10.20.15 |
| Halo 5: The Trials (St... | cwhiterun | 10.12.15 |
| Roll Call - Price Paid | pimpnmonk | 06.02.14 |
| Behold A Pale Horse Fo... | pimpnmonk | 01.24.14 |
| Farthest Outpost/Mercy... | pimpnmonk | 12.30.13 |
| Episode | Date |
|---|---|
| Sony Acquires Bungie (mp3) | 02.02.22 |
| Let's Play Mass Effect 3 #27 Final... | 06.02.17 |
| Anger, Sadness and Envy Ep. 27: Craig Ha... | 05.08.13 |
| Anger, Sadness and Envy Ep. 25: Destiny... | 03.05.13 |
| Anger, Sadness and Envy Ep. 24: Halo Ann... | 04.21.12 |
| Anger, Sadness and Envy Ep. 23: Halo Ann... | 06.26.11 |
| Anger, Sadness and Envy Ep. 21: The Wint... | 04.18.11 |
Thanks to no7orious for pointing out that ConsoleWire has previewed Halo. The article is yet another praise to put under Halo's belt and is a fairly interesting read. Check it out.
Zinfandel and rolf have been kind enough to submit reports to the Myth III User Reports area (especially rolf). In addition, Bullseye, who started the Buglist thread over at MythVillage, was kind enough to allow us to adopt and continue to maintain the list as part of this section now that he has stopped adding to it.
Game-Revolution has posted a rundown on the Xbox's launch titles in different categories. Naturally, Halo kicks off the Action category, and they liked the game a lot:
As a console first-person shooter, Halo's control has a slight learning curve, though it's negligible compared to other FPS's. Weapons are great and they each have a very distinct feel. The Alien Needler is the current office favorite, firing crystal shards that stick into an opponent only to explode moments after, causing spectacular collateral damage if used properly.Halo is the Xbox's pride and joy. It's drenched in fun, laced with beauty and dipped in a vat of technological brilliance. If there's a shoo-in for launch, this is it.
They note that they didn't base their preview on final versions of the games, but it doesn't seem to matter much; there isn't much new information here, just more of the same almost unequivocal praise for the game-- including praise for the controls.
Chris Butcher, master of Halo AI, posted a message in HBO's forum about Halo's difficulty levels. Here's a snip:
for an epic battle (or if we're playing co-op) I pick Legendary. it took me about 60 hours of continuous play to finish the game on this difficulty, and that's after months of developing and playtesting the game. it's a very different kind of challenge to, say, myth's legendary difficulty. many of your enemies will be outflanking you and firing from multiple directions, and they'll retreat and build up their shields if you damage any individual too heavily. also, if you don't know what you're doing, or you get taken unaware, it's very possible for a single covenant elite warrior to nail you (and don't talk to me about the commanders).
There is also a follow-up post worth reading that further comments on the time-to-complete issue.
There's a discussion thread about the Myth III multiplayer demo over at Blue's News; a few Bungie fans there seem to have positive reactions, but there are also mentions of some of the technical problems we've seen elsewhere.
tanmeatloaf, or Sebastian, over at Xbox365 just got back from the Xbox Unleashed event in Los Angeles and has posted an article about his experiences there. Halo doesn't get mentioned much in the article itself except to say that despite earlier indications, Halo was available in the free play areas but not used in the competetion phases of the event. Later, in a response to a reader question about Halo, he wrote:
Halo rules. i played very little of it because i had the competition going on. then again, I did play a bucket load of it at e3. Don't worry though, all the problems with the framerates have been fixed, and it looks better than ever. I can't wait to get it in my house.
Considerably more digital ink is spent on his meeting Seamus Blackley and getting an opportunity to dis a prominent GameCube supporter, but you can check all that out yourself if you like.
UPDATE: This story from two days ago at xbox.ign.com that explained the structure of the Xbox Unleashed event also mentioned that Halo was not included in the competition because of the 'M' rating. There's no information on exactly why it was allowed in the free play area, then, or how access to it was policed, if at all.
Inky is looking to arrange a gathering for Bungie fans in southern Australia. Look forward to lots of gaming and other methods of entertainment I can't even wrap my head around. Bungie's own Matt Soell may fly down under for a few days, too. If you would like to attend, show your face in this thread and check out the Crocodile gathering website.
MacDesktops has a nice new Oni desktop image available in eleven different resolutions.
It's been almost four years since Myth: The Fallen Lords was first released and a celebration will be held for it this Thursday, November 8, on MariusNet. Make sure you get an account and install the appropriate files so you can sign on. See you there!
Well, while the R.net staff was off doing something supposedly enjoyable (at least, I hope it was-- I don't really remember) on Friday night, the news drones at Bungie.org were busy tracking down the latest Halo news. Here's a short summary with links:
Kudos to Louis Wu for all the newspostage.
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