Myth TFL & Myth II Censored Cutscenes
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| Title | Date |
|---|---|
| Bazzite Backlog Blowout Pt 2 | 01.24.26 |
| Bazzite Backlog Blowout | 01.17.26 |
| Spatial Outpouring Pt 5 | 01.10.26 |
| Spacial Outpouring Pt 4 | 01.03.26 |
| Spacial Outpouring Pt 3: Rampancy Rescues... | 12.27.25 |
| Spacial Outpouring Pt 2 | 12.20.25 |
| Rampancy Test Stream | 12.14.25 |
| Title | Transcriber | Date |
|---|---|---|
| Halo 5: Advent (String... | cwhiterun | 06.07.16 |
| Halo 5: Blue Team (Str... | cwhiterun | 10.22.15 |
| Halo 5: Light is Green... | cwhiterun | 10.20.15 |
| Halo 5: The Trials (St... | cwhiterun | 10.12.15 |
| Roll Call - Price Paid | pimpnmonk | 06.02.14 |
| Behold A Pale Horse Fo... | pimpnmonk | 01.24.14 |
| Farthest Outpost/Mercy... | pimpnmonk | 12.30.13 |
| Episode | Date |
|---|---|
| Sony Acquires Bungie (mp3) | 02.02.22 |
| Let's Play Mass Effect 3 #27 Final... | 06.02.17 |
| Anger, Sadness and Envy Ep. 27: Craig Ha... | 05.08.13 |
| Anger, Sadness and Envy Ep. 25: Destiny... | 03.05.13 |
| Anger, Sadness and Envy Ep. 24: Halo Ann... | 04.21.12 |
| Anger, Sadness and Envy Ep. 23: Halo Ann... | 06.26.11 |
| Anger, Sadness and Envy Ep. 21: The Wint... | 04.18.11 |
Over at HBO, Louis Wu notes rolandk73's submission of sheet music for the Halo theme, arranged for Bb Clarinet and Bass Clarinet. Go check it out at HBO!
Almost forgot-- there's an image gallery to accompany the ASE podcast of Halo 3's last level, Halo.
This is my arrangement of Marty's "Another Walk" [as it is called on the CD] (halo 3 OST Track 3 ~3:40) in .MUS format.
It includes only the vocals; percussion is in the works, but I find it quite accurate :D.
(done by ear)
By the way... I've seen other people upload these without ZIPing... How would one go about this?
Thanks in advance.
Blackstar of Blackstar Productions and Narcogen of Bungie fansite Rampancy.net cover from beginning to end, the "Halo" level of Halo 3, discussing art, gameplay, story, and comparisons to Halo 1.
Also in this episode: special guest, Bungie's official #1 fan, Miguel "Freewill" Chavez.
Three veterans of Bungie LLC (née Bungie Studios, née Bungie Software) are forming a new venture: Moonshot Games. Moonshot was founded by former Halo producer Michael Bastien, Bungie AI programmer Damián Isla and Halo 3 designer/writer Rob Stokes. Also on board is artist Mike McCain.
The company's site says they are going into a quiet period, but will be focusing on the production of "high-quality downloadable games". No word yet on platform or genre.
'From the Ashes' by Martin O'Donnell. The first thing you may notice is that you play it twice. Second time is similar to first time played, they just end and start slightly different. You can listen to the song to find out by yourself.
'Another Rain' for piano; the first track in 'The Light at the End' by Martin O'Donnell and Michael Salvatori.
Similar to 'Rain'.
[url=http://www.youtube.com/watch?v=hzjTs1ZwZxo]Here's the piece performed on piano by Yatesy82.[/url]
I’m not convinced this is the best way to do this as it doesn’t really allow the level of Google Maps interactivity I wanted (multiple simultaneous editing) but it is a possible first step.
If you launch Google Earth and choose “Network Link” from the Add menu and type in the URL:
http://rampancy.net/sites/rampancy.net/files/mombassa_odst.kml
You’ll get a blacked out Earth with a New Mombassa scan on it with a single (fake) skull placemarker I put on it.
This KML can’t be viewed in Google Maps, since Google Maps uses an entirely different method for displaying image overlays, but I might eventually be able to get that to work.
Anyway, if people were interested, they could load that KML, add placemarkers for stuff they’ve found, save them as KML files, mail them to me, and then I’d add them to the network layer.
As long as I keep the Earth coordinates of the image overlay the same, all the bookmarks should translate to any Google Maps version I might be able to create later.
The one thing I’m not sure of right now is scale— I don’t want to start collecting placemarks for the network layer until I can size the map properly. Is there anyone who can give me an idea of what the scale of the map should be, based on an in-game observation?
(I can’t do it myself, as I still don’t have the game yet).
UPDATE: I've repositioned the ODST map actually onto Mombasa in Kenya, on top of a likely-looking intersection that (mostly) fit was was in the map. I've scaled it so that the widths of the city streets match. That makes the whole map only a third of a kilometer wide, though, so I'm betting that scale is wrong.
Next steps would involve getting a higher resolution image and possibly converting it to a polygon to make it viewable in Google Maps as well as Google Earth.
This is the theme from the announcement trailer for Halo 3: ODST. It's my first arrangement so I'm sorry for any mistakes/inaccuracies which there probably will be. I transcribed it using Finale notepad 2005 which doesn't allow me to change key or time signatures in the middle of a piece so that's why the entire thing is in 6/8 and F-minor. The sax part can be played on piano if you want, but just remember to transpose it down (the notes are A flat, G, and C in concert pitch). Feel free to fix it and change whatever you want to make it better.
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