[image:4174 left hspace=5 vspace=5 border=0]Gearbox has posted a screenshot of the Halo Editor, called Sapien. Dolbex, who has been testing PC Halo, described the program as easy to use over at his site, Been Mawed.
We've created a subgallery for screenshots of Sapien and added this shot.
UPDATE: We've received several more images of Sapien from Steve of Forerunners.org, as well as some images of Guerilla.
The first known screenshot of Sapien, the map-editing tool for Halo. Posted at the Gearbox site on September 5.
[image:4108 left hspace=5 vspace=5 border=0]In addition to the new releases and new additions, Project Magma has announced two upcoming projects. Both are still early in production and have no release date as yet.
WWIIi is to be a port of the WWII: Recon plugin by Santa's Head to Myth 3. It should be available "in a few months".
The Siege of Or'Garnen, centered on the holding or recapture of Or'Garnen, will be the first Myth scenario with a branching storyline, and will have four different endings. Also promised is an extensively upgraded enemy AI that will seek advantageous terrain and retreat when overwhelmed.
[image:4108 left hspace=5 vspace=5 border=0]Three new projects for Myth II: Soulblighter have now been completed by Project Magma.
The first, a complete conversion of the Myth: The Fallen Lords single-player levels to Myth II, is called The Fallen Levels. It brings the entire TFL experience to the Soulblighter engine, including the secret level and the tutorial. The entire level pack can be downloaded from Project Magma or their mirrors. We're mirroring the patch file for those who already have a TFL CD; you can download it here or from Rampancy Hotline in the myth folder.
Carnage Islands is a brand-new plugin by Ozone featuring Special Forces action using the Green Berets units.
Blue and Grey is a Civil War conversion by IronDuke and Teepens; it features four team and four FFA meshes, new units, and new capabilities of the Myth II 1.4 engine.
In addition, Project Magma is welcoming several new members: khrome, Ozone, Haravikk, lank, PPE, Khellek, Nae'blis and BlackAngel.
Thanks to teep who tipped us off in our forum; if you've got any questions or comments about these projects, you can post them there or in Project Magma's forum.
I was wondering how much mod kits are and where I can get one. Is it at a certain site or what>>>
Zandervix at MBO has passed on word from MythDev that they're looking for help with their next phase of Myth development; they're looking for programmers, illustrators, modelers and beta testers. Anyone interested can contact them.