Invisible Dream: PCs Are PCs, Consoles Are Consoles
An article at Invisible Dream entitled GameCube-- Worth It? Part II has a few interesting comments in it about the Xbox and Halo:
Could anyone see MS suddenly bragging that they downgraded their graphics chip’s performance speed? No, but Nintendo did. They said out in the open that the system wasn’t in sync with itself as much as they would have liked, and the reduced speed in the graphics processor core created a much better overall system. In contrast to the N64, there are no bottlenecks. Everything that Nintendo says the NGC does it does, and it does so with ease. From the graphics chip to the sound processor to the CPU, it is a beautiful system. Couple this with the fact that the XBOX is being touted as the PC Gamer’s console, I think MS is making a mistake. Console gamers want console games, not PC games. PC gamers want games on their PC on their monitor that can display their games at 12x7 resolution, not on 6x4 max on a TV. Halo, no matter how good, will always be better on a PC.
While some of the Mac and PC gamers among Bungie's fans might agree, the idea of a processor speed reduction being a selling point is interesting. Perhaps it might mean that the extra speed would be wasted because the rest of the machine can't keep up with the CPU, and that's a good design principle, but it hardly seems like part of a marketing push.
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