CPL Winter Event 2003 Registration Opens
Registrations for the Halo competition in Cyberathlete Professional League's Winter 2003 event starts today. 32 teams, first-come, first-serve. Thanks Blue's News.
Registrations for the Halo competition in Cyberathlete Professional League's Winter 2003 event starts today. 32 teams, first-come, first-serve. Thanks Blue's News.
There's a new, albeit short, preview of Halo on the PC done by Gamer's Pulse; it's got a quick rundown and some screenshots that suffered the usual fate. Their take is basically that it's worth it for the Internet multiplayer enhancements:
Halo's multiplayer on PC is distinctly more strategic than on Xbox, offering additional maps and weapons, as well as more strict gameplay parameters. When hosting a game, you'll be given a multitude of options regarding game parameters such as armor strength, starting health, the number of vehicles placed on the map, etc. You'll be allowed to hold two weapons and two types of grenades during play, forcing you to strategically decide which weapons will best serve your style of play. The addition of the Banshee, along with other vehicles, throws in another strategic element to gameplay, encouraging cooperative play and creative tactics. The new maps feature several vantage points for sniping, an element found heavily throughout the campaign.
Thanks to Blue's News.
With the interesting tagline above, CompUSA has announced their Halo VIP Contest, where the grand prize package includes VIP treatment at the CPL Winter 2003 event, participation in Nvidia's Halo tourney, a free PC game every month in 2004, and an Nvidia prize pack. All you have to do is preorder Halo for $49.99. We report; you shop. Thanks to CobaltNova, via Louis Wu at HBO.
The Silent Cartographers, a PC Halo mapmaking group, have got their website up now. They have 14 members and list several projects on their project page, including four new maps, one called "Aquaphobia", a clear reference to similarly named levels in Bungie games, such as Phforaphobia in Marathon and Gephyrophobia in PC Halo.
Matt at Break Point Halo has put up a page of images from the LVGA event in Las Vegas; he says a writeup will come later.
HBO's Louis Wu got Westlake president Phil Sulak to provide the most up-to-the-minute info on the status of the Mac Halo port; in addition, Blackstar pointed out an interview with Westlake's Brad Oliver at IMG that tangentially mentions that Mac Halo is such a "complicated beast" that it requires three programmers to port. Hmm.
The HBO interview has some great info in it, namely:
Of course, that meager list is no substitute for reading the article, so if you haven't already, please do so.