... flood spores smell funny, and so do you. Fancy yourself a rhymin' fool as well as a Bungie fan and you could win in The Junkyard's Write a Poem for Bungie Contest. First place includes a strategy guide, hat and t-shirt, a Master Chief action figure and 5000 Junkyard Store credits. Contest begins November 29, 2004. Thanks mrsmiley.
Word on the street is that Bungie has suffered their first loss in the Humpday Challenge since they started-- to the Bungie.net admins. There's no writeup at Bungie.net yet (surprise, surprise) but hopefully more details will surface soon.
As soon as my business trip plans for London last week were finalized, I knew I was going to have to arrange to meet up with at least one Bungie fan in the city. The first and most obvious choice was Stuntmutt, the author and artist behind the Halo comic One One Se7en, hosted at HBO. (Apologies to c0ld vengeance, whom neither of us thought to call until the second beer-- catch you next time, promise.)
Halo 2 roundups simply refuse to die. So here is all the stuff you read about somewhere else while I was sleeping on an airplane with a wet towel wrapped around my head:
Greetings from rainy Langley outside of London, where I'm in town for a few days doing something almost, but not entirely, unrelated to Halo 2; something I hope to rectify in approximately 12 hours or so. In the meantime, of course, I returned to notice that the server logs had filled up the server's disk space, effectively closing the site; hopefully that won't happen again for... oh... at least another 24 hours or so.
[image:8656 left hspace=5 vspace=5 border=0]Funkmastaeric writes in the HBO forum that if you currently don't have access to XBL, you can set your XBL icon at Bungie.net by manipulating the URL in a browser. Neat trick. For information on the selection of icons, see our Emblem Gallery.
Today, November 15, 2004, marks the third anniversary of the release of Halo for the Xbox. Happy birthday Halo!
Someday we'll return to being able to post news items separately. But there are those who say that day will never come... in the meantime, the roundup, thanks to HBO, Halo Planet, Halo Babies, The ILB Wiki, and many others:
Mat "Shunji" Noguchi responds in his blog to some of Halo and Halo 2's critics by pointing out how Halo 2's game experience is optimized for average, not "hardcore" players.
Much, much too much stuff out there now that November 9 is finally here (at least in some time zones).
Here's a summary, drawing on sites like HBO, Halo Planet, Halo Babies, The Junkyard, Voodoo Extreme, Sector 7, and of course, Bungie.net.
That is much too long a news post.
Gholsbane over at MBO notes that November 7 marked the 7th anniversary of the release of Myth: The Fallen Lords, released in 1997. All the players who still have the game on their hard drive-- and we know you're out there-- head to PlayMyth or marius.net and get in a game to commemorate.
GameSpy's prelaunch coverage continues with an interview with Tyson "Ferrex" Green about level design and why Halo 2 won't include repetetive levels like Halo 1 did.
The news items are flying fast and furiously in the last few days before Halo 2's launch, so in order to keep up we'll be posting news summary items where necessary. These items were pointed out at various other gaming sites, including HBO, Sector 7, Halo Planet, GameSpy and IGN. This weekend's summary so far: