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Polygon has a story about artist Joe Cross, who's done concept art for Dead Space 3 as well as for Bungie's upcoming shared world shooter, Destiny. That shot of the Pike speeding across the desert? That's his. What's more, he's doing other art for Destiny as well:

"I'm also doing a lot of the in game graphic design for Destiny," he wrote. "Graphic design is a passion of mine and an aspect of art that is under-valued or under-utilized in video games."

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Deej attempts to boil down the takeaway from the last week of Bungie reveals: Destiny is an action game set in a mysterious world that you CAN play alone, but will be better well you play cooperatively (or competitively) with friends.

Also, mail sack.

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I'm not sure if all Fallen have four arms or what... but this guy certainly does. Perhaps he's one of those dudes that are called "spider pirates"-- but only unofficially. Not sure who made that one up-- maybe the IGN guys?

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Bungie's first Mail Sack since the Destiny reveal is open for questions at Bungie.net. Deej also includes word that "a steady cadence of updates" is planned, so if the reveal only left you wanting more, don't worry, it's coming.

So go ahead and submit your questions!

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MrGreencastle in the DBO forum also picked apart some of the images from the ViDoc, taking a detailed look at what they might mean for Destiny's interface and gameplay features.

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Activision/Blizzard has posted their official press release. I've archived it here. Near the bottom they put a tidbit for Bungie fans with a penchant for rampant speculation:

Activision reiterated that although Bungie's amazing new world was revealed today, Activision has not included the launch in its 2013 outlook and there should be no speculation or expectation of a different result.

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Epic, Sci-Fi Universe Introduces Innovative Persistent, Online World Filled with Sweeping Adventures

Multi-platform Game Takes Console Online Gaming to a New Level

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I've now annotated many of the images captured from Bungie's first Destiny ViDoc, Pathways Out Of Darkness.

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Adam Sessler relates his experience looking at Destiny's world at Bungie's offices in Washington, and speculates about what the final game will be like.

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I've set the first sixteen images of Destiny concept art to the Destiny music track, "Eighth" by Martin O'Donnell and Michael Salvatori to create a Destiny Concept Art Slideshow.

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A detail area from the Ghost Town images shows the "Inna Tour" (Инна Тур) sign on the building.

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IGN's feature looks at the newly released concept art from Bungie's Destiny.

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A quick round-up of good Destiny coverage:

IGN: A Land of Hope and Dreams, Quick FAQ.

Penny Arcade Report: Destiny is always online, social, could be the future of shooters

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