Bungie GDC 2013 446
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GROGNOK Creator of Worlds
Big Challenge: Narrowing Focus, Transitioning Your Team From Concept to Production
Abandoned craft in the Cosmodrome.
Post FX
LUT color correction
Vignette
Tone Mapping
Chromatic Aberration
Full-Screen Bloom
Light Streaks
Castles in the clouds; tents and horses.
Pillars of Destiny's World
Hopeful and inviting
Idealized reality
Filled with mystery and adventure
Where you can become a legend
Following Bungie's presentation at GDC by Joe Staten and Christopher Barrett, which you can read about at Bungie.net or watch over at GameSpot I've updated the Destiny concept art gallery and added the short Destiny Character Development video shown as part of the presentation.