Plasma Rifle
Today's entry in the Halo 3 weapons guide is the Plasma Rifle. (Halo 3 only has the single, blue Covenant plasma rifle, as the red Brute plasma rifle has been removed.)
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| Bazzite Backlog Blowout Pt 2 | 01.24.26 |
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| Sony Acquires Bungie (mp3) | 02.02.22 |
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| Anger, Sadness and Envy Ep. 27: Craig Ha... | 05.08.13 |
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| Anger, Sadness and Envy Ep. 24: Halo Ann... | 04.21.12 |
| Anger, Sadness and Envy Ep. 23: Halo Ann... | 06.26.11 |
| Anger, Sadness and Envy Ep. 21: The Wint... | 04.18.11 |
Today's entry in the Halo 3 weapons guide is the Plasma Rifle. (Halo 3 only has the single, blue Covenant plasma rifle, as the red Brute plasma rifle has been removed.)
In response to those who've asked me what do you think of Halo 3 I wrote a long piece on finishing the fights. Halo, being a first person shooter with a linear story has a number of "finishes", though. There are the conflicts the player is a direct party to, but there are other story elements as well, and action that takes place away from the player.
How well does Bungie bring this epic trilogy to a close?
So during the Week Without Internet here are a few things that went on:
Joe Staten's new Halo book, Contact Harvest, came out. It covers the first Human-Covenant engagements from the perspective of Avery Johnson. Bungie.net has the prologue online. GameTap has a two part interview with Staten about the novel. G4TV also has an interview with Staten about the novel.
Now that Luke Smith left 1Up for Bungie LLC, 1Up has followed up on his Broken Halo article with a Halo Repair article about Halo 3.
In the latest Bungie Weekly What's Update, Luke Smith talks about the Halloween hopper, Bungie Favorites, downloadable content, and max's crappy router.
Information from HBO and other sources contributed to this summary.
The Thunderstorm skull is found the the level, [b] The Covenant [/b]. It turns all grunts into spec-op grunts (I forget if it increases the rank of brutes and jackals but I doubt it does).
[i][b]EDITOR'S NOTE:[/b] It gives a promotion to any unit that has ranks and can receive one, including Brutes.[/i]
You better be good at getting headshots because these grunts just won't die! I have to put a whole assault rifle clip into them if I don't aim for the head! Anyways, onto how to get it.
[b] Step 1 [/b]
After you deactivate the 1st tower, get into a hornet.
Today's addition to the Halo 3 Weapons Guide is the Pistol, a dual-wieldable weapon of Human origin.
Narcogen and Trindacut examine the second level of Halo 3, A Crow's Nest, for Anger, Sadness & Envy, the official podcast of Bungie fansite Rampancy.net. Features include an interview with the Prophet of Truth, changes to voice actors, and Halo 3's equivalent of the Jackal sniper: the invincible Brute chieftain.
This is the plain MP3 version, for use in a flash-based web player or for those who prefer the MP3 format.
Kato at Katonian.net has an article up on how to make stereoscopic screenshots from Halo 3.
The story mentions only the Windows program StereoPhoto Maker but I also located the Macintosh freeware AnaBuilder, which you might have some luck with if you're a Mac user.
Rockslider famously rejected Halo 2, preferring instead to spend six years tricking the Halo 1 engine into delivering him continually more epic "megabattles".
So, naturally, people wanted to know what he thought of Halo 3-- did it return to the roots of the original game enough to keep his interest?
Now he's provided the answer in typical exhaustive detail.
Thanks for the heads-up to Louis Wu at HBO.
Since before I'd even managed to finish the fight on Heroic, let alone Legendary, people have been asking... "so, what do you think of Halo 3?"
Given the thousands of words I've hurled at Halo 2 over the years that seems like a rather broad question. When pressed, most people admit what they really want to know is what I think of the ending of Halo 3.
Even that can be broken down further. There's the way the game resolves its central conflicts going back to the first game, especially those conflicts that involve gameplay challenges, and then there's the denouement that the game gives us, the little epilogue.
My short answer is that Halo 3 handles both challenges with finesse and aplomb in a way that fits very well within the framework laid down by the previous two games, calling on the best elements of both, discarding some that didn't work so well, and modifying others.
So if Halo 3 does indeed, as Frankie said, allow you to finish all the fights going back to Halo 1, what are those fights?
Warning, there are spoilers here!
The first episode of Anger, Sadness & Envy, the official podcast of Bungie fansite Rampancy.net, covers the first two levels of Halo 3: Arrival and Sierra 117.
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