Pfhor For Pfhriday
Four Aleph One netmaps and a Lua CTF script for Marathon fans today over at Aleph One, courtesy of eX and W'rkcacnter.
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| Title | Date |
|---|---|
| Bazzite Backlog Blowout Pt 2 | 01.24.26 |
| Bazzite Backlog Blowout | 01.17.26 |
| Spatial Outpouring Pt 5 | 01.10.26 |
| Spacial Outpouring Pt 4 | 01.03.26 |
| Spacial Outpouring Pt 3: Rampancy Rescues... | 12.27.25 |
| Spacial Outpouring Pt 2 | 12.20.25 |
| Rampancy Test Stream | 12.14.25 |
| Title | Transcriber | Date |
|---|---|---|
| Halo 5: Advent (String... | cwhiterun | 06.07.16 |
| Halo 5: Blue Team (Str... | cwhiterun | 10.22.15 |
| Halo 5: Light is Green... | cwhiterun | 10.20.15 |
| Halo 5: The Trials (St... | cwhiterun | 10.12.15 |
| Roll Call - Price Paid | pimpnmonk | 06.02.14 |
| Behold A Pale Horse Fo... | pimpnmonk | 01.24.14 |
| Farthest Outpost/Mercy... | pimpnmonk | 12.30.13 |
| Episode | Date |
|---|---|
| Sony Acquires Bungie (mp3) | 02.02.22 |
| Let's Play Mass Effect 3 #27 Final... | 06.02.17 |
| Anger, Sadness and Envy Ep. 27: Craig Ha... | 05.08.13 |
| Anger, Sadness and Envy Ep. 25: Destiny... | 03.05.13 |
| Anger, Sadness and Envy Ep. 24: Halo Ann... | 04.21.12 |
| Anger, Sadness and Envy Ep. 23: Halo Ann... | 06.26.11 |
| Anger, Sadness and Envy Ep. 21: The Wint... | 04.18.11 |
Four Aleph One netmaps and a Lua CTF script for Marathon fans today over at Aleph One, courtesy of eX and W'rkcacnter.
One of the oft-discussed topics among those following the upcoming Halo Wars RTS game by Ensemble for the Xbox 360 console is whether or not a workable interface for a strategy game can be created for a console. Many commenters have offered that RTS games just belong on PCs to be played with mice and keyboards, mirroring the comments of many PC gamers before the release of console FPS games like GoldenEye and Halo.
What are they to say now? Now that the Command & Conquer series is also coming to the Xbox 360?
1Up's latest Halo feature is a retrospective on the Halo series. The teaser on their three weeks of Halo 3 microsite mentions the "Halo/Marathon universe" but there's nary a mention of Marathon there, and as we all know, the two universes are separate anyway. Right?
Of course, they've also got coverage of yesterday's revelations about the public beta, new Halo 2 maps, and the Halo 3 CG TV ad.
[image:42829 left hspace=5 vspace=5 border=0] Bungie commemorates the fifth anniversary of the release of Halo with an announcement that touches on both Halo 3 and Halo 2.
First, there will be a Halo 3 television commercial airing during Monday Night Football on December 4th.
Secondly, in the spring of 2007 there will be more Halo 2 maps available. They won't be free, and you'll need a 360 with the hard drive (required for Halo 2 backwards compatibility anyway).
Thirdly, next spring will also see the launch of some kind of Halo 3 Public Beta. Fans will get a chance to play Halo 3 multiplayer on Xbox Live before the game is actually released.
Last but not least, a new screenshot from an actual campaign level, recently reproduced in Newsweek magazine. We've added it to the Halo 3 gallery.
UPDATE: Microsoft has an official press release on the announcements as well; a copy has been posted at Team Xbox.
Five years ago today, Halo shipped to eager Bungie fans and the unsuspecting masses of Xbox early adopters around the world. To commemorate this (and whet your appetite for whatever big news is to come later) Frankie has put up an Anniversary Panel of game journalists and fansite editors (including HBO's own Louis Wu) to ask them about what they're looking forward to in Halo 3 and what their favorite things about Halo and Halo 2 are.
The newest installment of 1Up's Three Weeks of Halo 3 looks at player complaints about Halo 2's online play and how those are being addressed in Halo 3, including weapon spawns, dual-wielding, player icons and more.
In particular, Ferrex mentions how the weapon spawn system in Halo 1 was made, and how in Halo 3, it'll be a revolution, not an evolution, since "weapon spawns have been rebuilt from the ground up."
Can't wait.
1Up continues their "three weeks of Halo 3" online series to accompany their chocked-with-Halo 3-goodness December issue. The latest addition is a Humpday Challenge writeup where Bungie cheats and multiplayer lead Tyson "Ferrex" Green graciously stops at the appropriate number of 7 kills to leave 1Up with some self-esteem. Just not much.
Gilbert Arenas of the Washington Wizards spends a lot of time online playing Halo 2. He brings an Xbox 360 to the hotel with him on the road and connects to Xbox Live through their Internet connection.
What does he want to do next? According to Xbox.com, he wants to be a modder.
"First it was just a lot of team play, then I got into sniping," said Arenas. "Now I'm into modding. I want to mod. I've been modded against so many times it's messing up my ranking. As soon as I'm about to get up to a higher ranking, I get modded three times in a row. I'm getting my mod box."
Here's hoping Arenas is joking, or that Bungie and Microsoft won't be treating celebrity cheaters any differently than the garden variety.
Nick from HaloDev let us know that their site has re-opened with a new backend system and a lovely bunch of coconuts. The site has FAQs for HaloDev as well as for the Prometheus editor, community forums, and developer blogs.
Funkmon over at Subnova wrote up a scathing review of Eric Nylund's latest Halo novel, Ghosts of Onyx. Although he gave high marks for writing and story, in the end he wanted fewer new characters and more of the Master Chief-- and the reality is the book isn't about Master Chief at all.
For my own part, I liked it, ranking it right up there with Fall of Reach and way above The Flood, which I didn't care for at all. I think some of Funkmon's criticisms are unfair; I don't think Nylund was free to explore events between Halo 2 and Halo 3 since the latter picks up pretty much where the former left off. The book exists more to clarify your interpretations of what has already been revealed and to drop a few hints about what is to come, not to actually move the main story forward.
Where I do agree with the review is on areas where things we see in the novel just don't match up with what we see in gameplay; encounters that simply don't play out the way we know they would in the game, for various reasons.
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